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[MULTI] Digital Tutors - Professional Series - Creature Crea

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[MULTI] Digital Tutors - Professional Series - Creature Crea

Post Number:#1  Unread postby supnatural » Wed Jul 02, 2014 7:10 am


Digital Tutors - Professional Series - Creature Creation Techniques in ZBrush
English | Video: vp6f, yuv420p, 1280x720 | Audio: mp3, 44100 Hz, 1 channels | 1.9 GB
Genre: Video Training

Welcome to the Professional Series for Creature Creation Techniques in ZBrush, an advanced learning guide for skilled artists brought to you by Digital-Tutors, the largest online CG training library in the world and a Pixologic Authorized Training Provider.


This specific high-level course was designed to evolve your workflows, and give you some concepts to keep in mind as you go through your creature creation process. The objectives for this fast-pace, course include looking at several different workflows and techniques for building and sculpting creatures. We will not be going step by step through building a specific project, but rather talk in broad terms about some of the situations you will encounter and what options you have for dealing with those issues. It is recommended that you have experience using ZBrush as we cover a lot of information in a shorter span of time. If you are an artist new to ZBrush the Beginner Guide courses are a perfect place to start. From there you can check out any of the intermediate step-by-step project based courses that will take you through the entire process.
More Info: http://www.digitaltutors.com/11/training.php?pid=31

Topic Includes:
1. Introduction and project overview
2. Working with reference
3. Base geometry techniques
4. Contrasting sculpting workflows
5. Optimizing mesh topology
6. Adding fitted pieces
7. Extending the topology tools
8. Repeating visual elements
9. Integrating with other applications
10. Modifying assembled models
11. Optimizing subtools

ScreenShot



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